It’s been a long time since I attended a movie marathon, so what better way to get back into it by finally attending Nitehawk Cinema’s A Nite To Dismember? Their fifth annual Halloween fest is unlike most other marathons in that it starts at 12:00 midnight and continues from there. I’ve been to many marathons before, including a 24-hour horror marathon (which is an endurance test on another level) but it’s been a while, and I’m getting old for this. Despite seeing almost 10 hours of movies way past my bedtime, I managed to stay awake and enjoy the festivities, aided by free Jameson drinks, candy, breakfast and David Lynch coffee, which is strong and flavorful and totally a real thing. Besides the films there was a hilarious costume contest, a rambling book review of Ringu, and some really fun commentary by our hosts, who stayed up the whole night with us and seemed as excited about the experience as the audience did. The theme this year was “Haunted Library”, and so every movie was either based on a book or centered on a book.
George Lucas scarred me as a child
But no, prequels weren’t involved. It turns out that Lucas was the person behind a game that terrified me as a kid (that few people seem to remember!) called Rescue on Fractalus. I played it at my Aunt’s house on her Commodore 64 when I was a child and the fear of playing it never quite left me. It’s amusing to see now, though, but I guarantee you this would have been your worst nightmare 30 years ago.
The Backlog: Mafia III
Welcome to The Backlog. It’s happened! My backlog is getting a backlog! I’m still playing games but I haven’t had the chance to write about them in a while, but thanks to some prodding I’m going to remedy this. More soon!
I have always loved the Mafia series and had always been excited to try this third one out, especially since it’s been a while since I played my last GTA-style sandbox game. But I quickly remembered why that’s the case- I’m really tired of these kinds of games.
The Backlog: Danganronpa 2: Goodbye Despair
Welcome to The Backlog. In 2017 I’m going to be attempting to play every game in my library I haven’t gotten to yet and documenting it here. Wish me luck.
Danganronpa is one of those utterly bizarre games that just immediately clicked with me. Phoenix Wright was my introduction into the strange world of Visual Novels, a world where the name of the game was reading, and while I do love the genre I generally like them better when they’re mashed up with another. Danganronpa, a series I grew to love so much that I can finally spell it without consulting google, is a perfect example of this.
The Backlog: The Stanley Parable
Welcome to The Backlog. In 2017 I’m going to be attempting to play every game in my library I haven’t gotten to yet and documenting it here. Wish me luck.
It’s always nice to play a game you’ve heard nothing but good things about to find out that the hype was justified.
Yes, The Stanley Parable is every bit as brilliant as everyone has said. It’s very much an “inside baseball” experience, though. This is the kind of game that’s made for game designers, for people so familiar with the tropes of games and game narrative that they can see through it in other games. The wonderful thing about The Stanley Parable is that it makes you feel as if the designer if getting increasingly agitated by your decisions, and forced to improv as you stray away from his carefully-laid story.